Wednesday, May 6, 2015

3-D Sound Visualization



Here is a link to the sound cloud for the artist whose song I used for this project; Juan Carlos Contreras

https://soundcloud.com/betweenbodyandsoul
Systems Art Final Project:

3-D Sound Visualization System

My original attempt at this project involved a system that would create 3-D geometry in virtual space with a sound file as subject matter, that would eventually be a OBJ file that someone could 3-D print.. I soon realized that I lacked the expertise and time to accomplish such a task. I then turned my attention so a similar ideal. I was inspired by sound manipulating 3-D structures, so I definitely wanted to incorporate that. I was also inspired by sound visualization in general i.e. Windows Media Player. The idea then came to me of making a system that would essentially do the same thing but with 3-D geometry. I took to the internet and to my professor who had done something similar. Both of which showed me resources to help me make it happen. Ultimately I wanted the system to be reactive piece that would involve someone reading poetry and then they would have a visual representation based on the feedback of their voice. Which my system didn't quite get too, but it does react to previously recorded audio right now which is still pretty awesome. Future implications of something like this could be a projection at a karaoke bar in which performers could see the shape that they were singing into being. Emergent properties might include some sort of concept along the lines of, would people change the pitch and sound of their voice in order to alter the shape, or would they simply observe their natural vocals.


Monday, April 6, 2015

A system where you take a participants heart rate while they experience a piece of art i.e.. poetry, video, music. The heart rate is then sent to an arduino for information processing. This is where the hard part would begin. I will convert the heart rate information into some way of editing a 3-D object maybe a fast heart rate affects the model more sharply while a slower heart rate would be a softer edit. It could be stopped here and sort of put in a digital gallery where other 3-D object experiences exist or you could go on to 3-D print your personal experience.

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Tuesday, March 10, 2015

Reading Response week 8: Man-Machine Coupling 2012

In regards to R.M. Page speaking about Man-Machine coupling I couldn't help but think about how integrated technology is with humans. For instance anyone with a smart phone, it is a technological tool that anyone person that owns it has access to all of the information on the internet. An extension of yourself to allow you to have a voice, to learn whatever you might desire, a way to communicate amongst many more things. That is just one example, speaking to our cars comes to mind, or just having conversations with robots in general.

Thursday, March 5, 2015

Excercise #3 The Making of a Complex System

Partners: Miriam Cox

You Art What You Eat

Materials:

 - Table
 - Speakers
 - Ultra Sonic Distance Sensor
 - Screen
 - Computer System/ Rasberry Pie
 - Fruits
 - Plate
 - Custom Fork Sensor made from Ohm Meter

A system where the users choices on which fruit they eat provokes a response in the machine we had built, that triggers a series of set experience most likely revolving around visceral aspects of the fruit. We will try and amplify or emulate the sensation one gets by eating a certain type of fruit.

Each fruit has a different amount of electric resistance so each time you stick a fruit with the instrument we will build it will engage the system to start a certain "fruit" experience.

For example you stick the fork instrument into a strawberry and the system may then say "Strawberry, good choice " followed by a time lapse video of strawberry growth, or maybe nutrition facts, health benefits or some sort of history of the fruit as well as some sort of music that would provoke a strawberry sort of response.

Visceral Aspects:
 - Visual: Music Visuals/ Growth Time-lapse Video
 - Hearing: Speech from System/Music
 - Touch: Touching the Fork
 - Taste: Eating the Fruit
 - Smell: Smelling the Fruit/ Possible smell dispersal system for each fruit


Thursday, February 26, 2015

Reading Response Week 6: Abstract Machines/ Hardware

When one ponders what hardware, or machines mean to them, they probably imagine a screw or bolt for hardware and maybe a washing machine, or a vehicle. I believe our understanding of these concepts will continue to change and evolve over time. To someone in 1880 a machine might equate to a steam engine, someone in 1960 a television set, and someone in 2015 they might think of a virtual reality headset or a computer smart phone. These concepts and ideas change exponentially with time as do their meanings for being machines. For instance machines usually have a task to accomplish, in recent years artists have taken a less conservative view on these types of things creating a artistic relationship with machines. Machines are beautiful tools for art as you can set a threshold and the machine will run its code accordingly creating something novel and inspiration provoking and it does this without hesitation it just makes the work or simply is the artwork in some situations. I feel our relationship with abstract machines and hardware will continue to progress toward the future and I wouldn't dare guess what it will be like. Could you imagine going to 1900 with a virtual reality mask and showing it to people, they probably couldn't even comprehend what they were experiencing. It is my guess that the future holds the same type of relationship to our current understanding of technology in general.

Thursday, February 19, 2015

Reading Response: AI & Cybernetics

Reading Response Week 5: AI & Cybernetics

While it did seem as though Paul Pangaro tried to differentiate between AI & Cybernetics it was amazing to me how similar they actually were. He clearly and articulately defines the differences of the the two. He speaks about how AI tries to make computers "smart" while Cybernetics is to try and understand and build systems that can achieve goals possibly emergence. The chart he shows here is sort of hard to understand
and assimilate but after a closer look it is very helpful.



So far Paul Pangaro has influenced my mindset the most about Cybernetics, he seems to have the tightest handle on what it actually is and he is very gifted in relaying his understanding back to people which in this field can be very difficult.